5 min read

Issue #54 - 98% positive reviews for PGRC and Halls of Torment out of early access

Issue #54 - 98% positive reviews for PGRC and Halls of Torment out of early access

Parking Garage Rally Circuit is holding its ground with a Mighty rating on OpenCritic:

Plus a 98% positive on Steam with 291 reviews amongst Steam Purchasers.

The developer, Walaber, is as pleased as one would imagine:

Walaber is not complaining

On launch day, the game even made it to the popular new releases tab (first image)

If all of this wasn't enough, Wallaber is also working towards adding a local multiplayer mode


Halls of Torment 1.0 is out

The third largest game made with Godot by number of reviews, Halls of Torment, has finally left early access.

As far as I've seen, the news was received with praises all around, and it sparked a wave of players to jump back into the game, currently sitting at 7,804 concurrent players, the largest (by a good margin) number after the all-time peak from July 2023 (standing tall with 26,061)

Second highest day for Halls of Torment
Welcome to Halls of Torment 1.0! The past 17 months have been quite an adventure for us. We’ve tried out many things that will vanish from the books of history forever, but probably not from the guide section. But now we’re here, thanks to you all. We’ve extended the originally planned 6 month Early Access and now we are (almost) satisfied with what came out of it. We don’t know exactly how to proceed next with the Halls, but we know that we want to keep new and smaller updates coming and maybe even add some additional features. We’ll keep our communication channels open and we want to continue adjusting and improving the game based on your feedback.
  • Full Steam announcement
Halls of Torment - HoT 1.0 | Final Stage & End Game - Steam News
Welcome to Halls of Torment 1.0! The past 17 months have been quite an adventure for us. But now we’re here, thanks to you all.
  • Press release
“Halls of Torment Releases Today on Steam” - Games Press
Press releases and assets from across the games industry - screenshots, videos, logos, packshots, artwork, PR contacts, release dates

Cruel First's Boss battle

Cruel is an up-and-coming FPS that looks incredible. An opinion shared by many, if the engagement of the videos posted on Twitter are anything to go by.

Jamesy, the dev behind it, announced the game in November 2023 saying, and I quote "I've quit my job to work on my game. Also, I'm making it in Godot"

That game now has its first boss:

You'll be seeing a lot more of this game once launch date approaches


  • Embedgame

A plugin that allows you to embed your running game in Godot's Main Editor (and it's free!).

fabimakesgames, the absolute madlad, showed his tool a few days ago on Reddit and the reception was so good, he made a plugin out of it. For free no less.

The official solution for this is in the works and should be out for V4.4, mind you, buy in the meantime...

EmbededGame
Godot Editor on the Meta Horizon Store
Introducing the Godot Editor for Meta Quest (Horizon OS) devices
Godot SDK Integrations
A new GitHub organization to centralize the community efforts to provide support for third-party SDKs for Godot.
Action Game Maker will let users port their creations to PlayStation, Nintendo and Xbox consoles through partnership with Godot Engine devs’ company - AUTOMATON WEST
No-programming-required dev toolkit Action Game Maker will enable porting to PS5, Switch and Xbox Series X|S, thanks to W4 Games’ partnership
Steam News - The Updated Steam Subscriber Agreement - Steam News
We’d like to share some information about recent updates to the Steam Subscriber Agreement (SSA), which mainly relate to how any disputes between Valve and Steam users are resolved. We’ve eliminated the requirement that disputes be resolved by individual arbitration. As always, we encourage you to contact Steam Support when you have any issues, as that will nearly always be the best way to reach a solution.
  • Godot is thinking about following in the footsteps of PayPal and updating their logo /S
  • also, whatever this is:

If you have anything you want to share with the Godot development community please contact me at contact@godotes.com